miércoles, enero 09, 2013

KICKSTARTER: BEYOND THE GATES OF ANTARES UPDATE 11 (71,657 £)




El Kickstarter de Beyond the Gates of Antares se encuentra ahora mismo por los 71,657 £ con 657 participantes y 50 días por delante. En esta entrada hablan sobre los Pansimians - Sims y de como evolucionaron a partid de los simios que se llevaron los primeros colonos humanos antes de convertirse en Panhumans. Estos son descendientes directos y hay de diferentes tipos y se reparten en muchos planetas.  En el foro aceptan ideas, sugerencias y conceptos.

Recordad mientras dure el Kickstarter podréis participar de forma gratuita en el desarrollo y diseño del juego desde los foros de Dark Space Corp, una vez que finalice el Kickstarter solo podrán acceder a los mismos los que hayan participado en el Kickstarter.




Today's update is all about one of the other species we've found in Antarean space - the Pansimians, or sims for short. 
PANSIMIANS - SIMS  
When Humans spread out into the galaxy in ages past they did not go alone. They took with them domesticated species, wild animals, plants and entire bio-systems from Old Earth. Worlds were terra-formed or built anew in the form of orbital rings or hollow artificial worlds called spheres. The bio-systems of Old Earth were replicated and adapted throughout the galaxy. By the time that humans had spread, multiplied and diversified into the untold Panhuman species that exist today, another group of intelligent creatures from Old Earth had also joined them. These were the descendants of Old Earth apes. Like Panhumans, their evolution had been transgenically enhanced to some extent, boosting their intelligence considerably as well as adapting them to many different environments. Maybe by the time this happened apes had already gained parallel status to humans as fellow sentient creatures, or possibly they were deliberately engineered to undertake tasks felt too dangerous or too difficult for humans. This all happened in the far distant past, and it is impossible to guess at the motives of those long-dead pioneers of Antarean space. Either way, the Spill encompassed not only human and Panhuman societies but societies of Pansimians – commonly called Sims - the descendants of bio-engineered apes.
Today there are numerous Sim worlds throughout the Spill as well as Sim enclaves on human worlds. Sims make excellent fighting troops and can be found amongst even the Concord’s armed forces. As with the various kinds of humans, most Sims would think of themselves of belonging to a particular species or coming from a particular world. For example, K’b Ngo is one such world, whose inhabitant belong to two distinct Pansimian populations: the huge warrior K’bir and the smaller but more intelligent Ngora. Like most Sim worlds K’b Ngo is an independent world that has loose associations with the Free World Determinate. Unlike most Sim civilisations, K’b Ngo has settled other worlds and established its own colonies, The K’b Ngoran Utopica.
The appearance of Sims is – if anything – even more diverse than that of the myriad human species, but few would be recognisable to their primitive ape ancestors of Old Earth. Some are human enough in appearance they can pass as Panhumans, whilst others are savage and monstrous, creatures whose transgenic DNA has mutated unexpectedly. A few are hyper-intelligent, but none are able to exploit the Concord’s IMTel technology in the way of NuHumans. This alone makes it difficult for Sim worlds to integrate with either the Concord or Isorian Shard, and most are independent ExCon planets associated with the Free World Determinate. This does not mean they are technologically backward though. Sim worlds vary a great deal in their development, much as do Panhuman worlds throughout the spill.
Individual spare faring Sims mix fairly freely with humans and can be found throughout Antarean space. They are numerous amongst the ExCon Freebooters, where they often form entire mercenary companies. They also fight as part of the Concord Combined Command (CoCom), the Isorian Shard, Shard Freebooters, and Determinate forces. They are mostly stronger and more robust than practically any human species, and include some of the most accomplished warriors in the whole Spill.
We have lots of ideas about what these chaps look like, but we'd really like to hear your thoughts so head over to the forums if you fancy talking about them or even posting a possible concept for them.
Help us spread the word - If this email is interesting why not forward it to your friends? 
We need to make sure everybody knows about us, so we’ve made some helpful artwork to help spread the word. GoA is all about involving you guys right at the start and our first job is to get us funded! So get creative on it, anything you can think of to spread the word from wandering around your home town with a robot WarDrone suit on (ok, so we haven’t actually made any but a simple cardboard box with the words “I’m a WarDrone – Pledge NOW or my IMTel nano-drones will infect you” will probably work!) to downloading this PDF (http://www.darkspacecorp.com/ks-flyer/), emailing it to your friends and relatives, printing it out and handing it out to literally everyone you come across, you can even get some blu-tack and stick it on the foreheads of shop owners if you like! (apologies if you are actually a shop owner… stick it to a customer’s forehead perhaps? )
Anyway, the point is: If you tell as many people as possible there’s a much better chance of us first: hitting our funding target, and second: hitting some of our stretch goals and ultimately giving you even more cool stuff to play with.
Here’s the arty stuff: we’ve got banners, forum avatars and even facebook covers!
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